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	<title>Comments on: Quick Start</title>
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	<link>http://triangularpixels.net/games</link>
	<description>Blue Sky Games</description>
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		<title>By: Steel Plume</title>
		<link>http://triangularpixels.net/games/tools/rebirth/quickstart1/comment-page-1/#comment-27523</link>
		<dc:creator>Steel Plume</dc:creator>
		<pubDate>Mon, 26 Jul 2010 01:27:17 +0000</pubDate>
		<guid isPermaLink="false">http://triangularpixels.net/games/tools/rebirth/quickstart1/#comment-27523</guid>
		<description>Ops unfortunately the xml is parsed by some website routine, I placed here the XML code:

http://pastie.org/1059859</description>
		<content:encoded><![CDATA[<p>Ops unfortunately the xml is parsed by some website routine, I placed here the XML code:</p>
<p><a href="http://pastie.org/1059859" rel="nofollow">http://pastie.org/1059859</a></p>
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	<item>
		<title>By: Steel Plume</title>
		<link>http://triangularpixels.net/games/tools/rebirth/quickstart1/comment-page-1/#comment-27522</link>
		<dc:creator>Steel Plume</dc:creator>
		<pubDate>Mon, 26 Jul 2010 01:24:40 +0000</pubDate>
		<guid isPermaLink="false">http://triangularpixels.net/games/tools/rebirth/quickstart1/#comment-27522</guid>
		<description>Hi, after reading your message here: http://www.javagaming.org/index.php/topic,22746.0.html

I tried to compose an xml like this:


  
  
  

  
  	
		
		
		
  	
  
  



But when I get the &quot;scenes.welcome&quot; only SceneTemplate instance is set to &quot;true&quot;, instead all other ViewTemplate have the field &quot;active&quot; set to &quot;false&quot;, this is how I get the object instance:

ResourceHandle welcomeSceneHandle = resources.forceCreate(GameScene.class, &quot;scenes.welcome&quot;);
		GameScene welcomeSceneTemplate = welcomeSceneHandle.get();
for (final GameView gv : welcomeSceneTemplate.views) {
   System.out.printf( &quot;Object status is %s&quot;, gv.isActive() ).println();
}

And this is the GameScene:

public final class GameScene extends AutoResource {
	public boolean active;
	public GameView[] views;
}

public final class GameView extends AutoResource {
	public boolean active;
        public boolean isActive() { return active; }
}

Please, could you tell me if is it the correct XML implementation?

Another change I found is that there is not anymore ResourcePool.destroy(), so how to stop the filemonitoring now?</description>
		<content:encoded><![CDATA[<p>Hi, after reading your message here: <a href="http://www.javagaming.org/index.php/topic,22746.0.html" rel="nofollow">http://www.javagaming.org/index.php/topic,22746.0.html</a></p>
<p>I tried to compose an xml like this:</p>
<p>But when I get the &#8220;scenes.welcome&#8221; only SceneTemplate instance is set to &#8220;true&#8221;, instead all other ViewTemplate have the field &#8220;active&#8221; set to &#8220;false&#8221;, this is how I get the object instance:</p>
<p>ResourceHandle welcomeSceneHandle = resources.forceCreate(GameScene.class, &#8220;scenes.welcome&#8221;);<br />
		GameScene welcomeSceneTemplate = welcomeSceneHandle.get();<br />
for (final GameView gv : welcomeSceneTemplate.views) {<br />
   System.out.printf( &#8220;Object status is %s&#8221;, gv.isActive() ).println();<br />
}</p>
<p>And this is the GameScene:</p>
<p>public final class GameScene extends AutoResource {<br />
	public boolean active;<br />
	public GameView[] views;<br />
}</p>
<p>public final class GameView extends AutoResource {<br />
	public boolean active;<br />
        public boolean isActive() { return active; }<br />
}</p>
<p>Please, could you tell me if is it the correct XML implementation?</p>
<p>Another change I found is that there is not anymore ResourcePool.destroy(), so how to stop the filemonitoring now?</p>
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